Setting up custom recoil control and rapid fire scripts with modular UGC
Closed thread Closed by archiveJust started testing out UGC scripts for spray compensation on Phantom and Vandal. I want to build a profile that compensates for the first 6 bullets automatically without feeling rigid when switching targets.
Anyone have recommended X/Y pull values for standard 800 DPI settings? Or recommendations on how to set up hotkeys for switching profiles between Vandal and Spectre?
comments: Setting up custom recoil control and rapid fire scripts with modular UGC 2
Replies are closedFor Vandal first 5 shots: Bullet 1-2: 0 Y movement Bullet 3: +4 Y pull Bullet 4-5: +6 Y pull Bullet 6+: Stop auto-pull and let human input control bullet random bloom. If you try to compensate past bullet 6 in Valorant, RNG spread kicks in anyway so pulling down further just ruins your alignment.
If you use UGC script modules, you can bind weapon profiles directly to your slot keys (1 for Vandal, 2 for Ghost, 3 for Knife). That way whenever you pull out your primary, the script automatically switches to the Vandal recoil table.
@RustBucket oh that weapon slot binding trick is smart as hell, gonna add that to my config file tonight. Thanks!