Radiant player perspective: Why high smoothing aimbot beats aggressive rage settings
Closed thread Closed by archiveI see too many low-rank players loading up software, setting FOV to 10.0, smoothing to 2.0, and wonder why they get manually reviewed and banned within two weeks.
In Immortal 3 / Radiant lobbies, people have high-level game sense. If your crosshair snaps linearly across screen in 3 frames, spectator camera highlights it instantly. You want your aimbot to act as an assist, not a primary pilot. Let's discuss humanized curves vs standard linear smoothing.
comments: Radiant player perspective: Why high smoothing aimbot beats aggressive rage settings 3
Replies are closed100% facts. My rule is: if you can tell you're using aimbot while playing, spectators definitely know.
When configuring valorant aimbot options, you should always look for features like: Bezier curves: Adds slight curvature to target acquisition instead of straight line paths. Recoil standalone control: Keeps crosshair pulling down smoothly during sprays without locking onto hitboxes. Target switching delay: Prevents crosshair from instantly snapping to a second target the millisecond the first one dies.
What smoothing value do you run on 800 DPI 0.3 sens?
@JettStream I run DPI 800 at 0.35 sens. My smooth setting is at 18 with aim step turned ON. FOV is tiny—just a small circle around the crosshair center so it only activates when my crosshair is ALREADY on their shoulder/head area.
@HighElo_Ghost tried those settings today, feels clean as hell. You literally can't tell even on 0.25x replay speed.